We've heard of Zynga's iconic game teaching valuable lessons in addiction, design and even copyright law, but engineering? That's what Missouri University of Science and Technology professor Ivan G. Guardiola thinks FarmVille
is capable of. Guardiola's 28 students enrolled in the Introduction to
Operations Research course must play the game for one week. Pretty sweet
deal, huh?
"The unique attributes of this game make it ideal for presenting the
students with a problem that evolves, aims to define the student's
decision-making rationale and allows the student to address conflicting
and competing objectives in an environment of continuous change,"
Guardiola said in a release.
This week-long portion of the course, titled the "FarmVille Challenge,"
used to eat up a month of the students' semester. Within this week,
eager undergraduates compete to see who can come away with the most
coins and experience points. Students make plans at the outset based on
mathematical models, but those plans can quickly change with shifting
game conditions.
"It is up to the player to determine how much land to plow, which seeds
to plant, how many seeds to plant, and when to harvest the plants,"
Guardiola said. "Decisions are completely up to the player. In
engineering, we use data to make decisions, but that approach has
limitations because situations are constantly changing. So you have to
assess your situation continuously and adjust accordingly."
According to Guardiola, a majority of his students agreed that playing
FarmVille has improved their critical thinking ability. (Really? Because
I thought players log in to turn their minds off for a bit.) However,
more than one-third of students considered FarmVille to be too
time-consuming. Then again, who ever said college wasn't altogether time-consuming?
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